Cheating Moth – Gap Games
SKU: 88919
20% off

Cheating Moth

Sale price $1999 AUD Regular price $2499
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Description

Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win.

In Mogel Motte you want to get rid of all the cards in your hand before anyone else. Each player starts the round with a hand of eight cards, with one player (the oldest) receiving the guard bug – which stays on the table throughout the game – and one card being turnd face-up to start a discard pile. The cards are numbered 1-5, with the majority of them having only numbers; some cards have special abilities that come into play when added to the discard pile or in a player's hand.

On a turn, a player places one card from her hand onto the discard pile; that card must be numbered exactly one higher or lower than the card on top of the discard pile. (The numbers wrap, so a 1 can be played on a 5 and vice versa.) If a player can't play a card, she draws one from the deck and her turn ends.

There's another way to rid yourself of cards, though: cheating! Throughout the round, you can make cards disappear by dropping them on the floor, hiding them up your sleeve and so on. You must keep your hand of cards above the table at all times, you can't vanish more than one card at once, and you can't rid yourself of your final card this way. The player with the guard bug – and only him! – can call out other players for cheating, and no one can cheat while the accusation is being resolved. If the accusation was false, the Guard must draw a card; otherwise the cheating player takes back the card she tried to lose, is given a card from the Guard's hand as additional punishment, and becomes the new Guard.

Cheating is a necessity as the "Cheating Moth" cards can't be played onto the discard pile, but must be disappeared via cheating. (The Guard, however, can play these cards as the Guard is not allowed to cheat.)

The action cards work as follows:


Ant: After an ant is played, everyone but the active player must take a card from the draw pile.
Cockroach: After a cockroach is played, everyone races to play an identically-numbered card on top of it. Only the fastest player gets to leave her card in place.
Mosquito: After a mosquito is played, everyone but the active player must slap the pile of cards. Whoever is slowest receives a card from the hand of all other players.
Spider: After playing this, give a non-Cheating Moth card from your hand to another player.


When one player has no cards in hand, the round ends. All other players score 10 points for each Cheating Moth in hand, 5 points for each action card, and 1 point for each number card. After a number of rounds equal to the number of players, the game ends and the player with the lowest score wins.

Delivery & Shipping

Standard Postage*: items are usually sent within 1-3 business days* (M-F).

Express Postage*: items are usually sent same business day (M-F) if order received prior to 2pm.*

New Zealand: items are usually sent within 1-3 business days* (M-F).

*Note: Signature on delivery is not included in above costs however is available on request.

*All items are sent with "Authority to Leave" by default

*Postage/Preparation times can be affected by other events/situations eg (and not limited to)

- Covid, Severe Weather Events, delayed arrival of orders, volume of orders, staffing,

- Please wait 4 business days from date of in-stock order or release date of product before contacting us to enquire about your orders fulfillment.

COMBINED ORDERS:

Please note that Gap Games will no longer combine separate orders. Postage MUST be paid on all orders requiring postage.

Should you wish to add items to an existing unfulfilled order please contact us on support@gapgames.com.au and we will endeavour to add these items.

Please note that we can not add additional items to orders that have processed to picking/packing stage.

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